The Mage's Guild

The Mage's Guild is an independent organization with the intention of providing contracts to independent spell casters and arcane scholars by taking inquiries regarding investigating reports of black magic, banishing curses and healing the very sick, studying areas with strong magical presences and more. Citizens can approach the Mage's Guild to create inquiries that the guild later offers to members of different ranks.

The current Guild Master of the Mage's Guild is Zutza.

History
The Mage's Guild was founded in the year 453 after demand arose for an organization to help commoners with various different tasks that the Adventurer's Guild deemed to be too dangerous or unfitting.

Since then the Mage's Guild has opened guild halls in all provinces except for in the Ashlands, Badlands, the Barrens and Zangarmarsh.

In present day the Mage's Guild has around 200 guild members across all of Chilastra, and receives around 15 inquiries every week for various contracts.

Services
The Mage's Guild differs from the other guilds in the way that it focuses very much on solving arcane problems only and thus only employs guild members who are experienced with magic. Some contracts the Mage's Guild accepts and advertises are:

- Investigating reports of black magic and necromancy.

- Banishing curses from cursed or possessed individuals.

- Banishing spirits from haunted locations.

- Curing and healing sick from illnesses and disease when appropriate.

- Investigation of shrines and ruins containing strong arcane disturbances.

- Studying the arcane and contributing to the Arcane Colleges with studies.

The Mage's Guild declines all inquiries that may be illegal or questionable, and do not collaborate with other guilds. However the Mage's Guild works closely with the Arcane Colleges in most cases.

Ranks
There are a total of 5 achievable ranks by members of the Mage's Guild. All ranks are as follows:

- Scribe

- Apprentice

- Mage

- Adept

- High Sage