The Fighter's Guild

The Fighter's Guild is an independent organization with the intention of providing contracts to independent fighters, mercenaries and warriors by taking inquiries regarding clearing bandit camps, personal protection, getting rid of vermin and more. Citizens can approach the Fighter's Guild to create inquiries that the guild later offers to members of different ranks.

The current Guild Master of the Fighter's Guild is Bruug.

History
The Fighter's Guild was founded in the year 467 after demand arose for an organization to help commoners with various different tasks that the Adventurer's Guild deemed to be too dangerous or unfitting.

Since then the Fighter's Guild has opened guild halls in all provinces except for in the Badlands and the Barrens.

In present day the Fighter's Guild has around 1000 guild members across all of Chilastra, and receives around 200 inquiries every week for various contracts.

Services
The Fighter's Guild differs from the Adventurer's Guild in the way that it focuses very much on solving combatative problems only and thus employs guild members to go on more dangerous missions. Some contracts the Fighter's Guild accepts and advertises are:

- Clearing a bandit camp.

- Bounty hunting.

- Investigation of dangerous activity.

- Vermin extermination in the forms of clearing lairs of beasts, creatures and/or monsters that terrorize locals.

- Personal protecetion for hire.

The Fighter's Guild declines all inquiries that may be illegal or questionable, and do not collaborate with other guilds.

Ranks
There are a total of 5 achievable ranks by members of the Fighter's Guild. All ranks are as follows:

- Prospect

- Novice

- Apprentice

- Fighter

- Mercenary